I've only ever really been interested in modelling characters. This is my first attempt at a human head... although I sneakily avoided having to model the ears by colouring him green and calling him an 'Alien'... you'll notice that this is something I do a lot!
An early 'Pig Boy' perhaps?
Pfft, a Purple Dinosaur character would never be popular!
My character designs were getting a bit lazy by this point, this is basically a bogey with arms. I think this was modelled in Amapi but rendered in Blender making it my first Blender character.
Still no ears though.
This is my first completely modelled character with arms and legs. HULK SMASH!
I just had a look on BlenderArtists.org and the thread I started in the feedback forum is still there!
My second attempt at a character from the movies. An Uruk Hai!
This was made long before Blender had any kind of decent hair system.
The eyes look kinda cool though.
WTF?!!! There's no way you made that Bro.
Uh, yeah I did. And stop calling me Bro.
The reason this one is so much better than the dross I had been churning out before was because this is the first time I ever used reference images.
Lesson Learned: Use reference images!
This little green fella is Bob! He was the star of my first ever half decent piece of animation. This clip also contains some of my lame attempts at walk cycles and I've also included one of my first ever (rotoscoped) Flash animations, just because I thought it was funny.
Pretty Awful! In the end I decided that 3D animation was just too difficult, so I started looking at 2D animation instead and I discovered Anime Studio Pro. I switched over to ASP and focused on 2D animations for the next few years, but during that time I always had Blender on the back of my mind and I regularly kept up to date with it's development.
Around 2008 I started looking at Blender again, this time however the software and documentation had improved a lot. Also I had a couple of years of 2D animation experience under my belt which proved to be invaluable in understanding all the concepts. I made a quick test animation with Blender just to see if I could do it... and I could! Well, sort of.
And that brings us right up to where I am now with Brian Park, the X-Wing and Sarlacc sketches. I may not be the best animator in the world... actually I think it's safe to assume that I'm not! But I'm very happy (Amapi) with the direction things are heading, mainly because I never thought I'd make it this far!









